top of page

BLOCKSCAPES PARADISE​
Art lead: Angeline Roussel
Artist: Me
Splash Screen: JJ Lopez
3D Artist: Sameer Yamdagni
VFX & Animation Artist: Trish Kelley

My primary contributions include early visual development to final concept art, basic UX flow, UI art, and Unity integration, such as asset implementations, UI animations, and basic VFX. I collaborated closely with Art Lead Angeline Roussel to create a tropical-themed block game.​

Gameplay examples:

IMG_3783.PNG

I designed the main mascot : Tilly, and developed concept art for the Polaroid photos players unlock as they progress through the levels.

Polaroid - Progression gameplay examples

Side Character – Coco King
Coconut characters serve as background mascots throughout the game, adding charm and personality to the world. They also function as hidden Easter eggs, appearing in the home screen background for players to discover.

BSP4.jpg
cocoKing

Coco King animation by Trish.

Easter egg animation by Angeline. 

Unfinished Features
Concepts for features that were canceled due to the project's cancellation.​

BSP.png

Leaderboard Screen Mocks and Concept Art :

The leaderboard was designed to connect to user profiles, allowing players to customize their coconut-themed profile pictures. My main contributions include creating the leaderboard splash art and screen mockups, as well as providing secondary support to Angeline on coconut profile creation.

UI & Coconut profile: All art is by Angeline.

Gameplay Object Concept Art
Concept art for interactive objects on the game board that require multiple row clears to collect.

ezgif-38652dbb224c20.gif

Coconut

Toucan_wings (1).gif

Baby toucan

Animation & vfx storyboard

Animation & vfx storyboard

(Click to view the full image)

coconut.png

A coconut a day keeps the doctor away.​

©2025 Cindy Lee All Rights Reserved.

  • Instagram - Black Circle
  • LinkedIn - Black Circle
bottom of page